demiurge 0.2.0
A creator and manager for game rules and state, separate from displaying and controlling the game. The idea is that a primarily-simulation game may be written using Ruby rules and a connection to the Demiurge process, while control and display are handled separately. This approach is primarily useful for 'simulation' games rather than fast-reflex 'twitch' games.
Gemfile:
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installation:
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Dépendances de Runtime (2):
multi_json
~> 1.12
tmx
~> 0.1.5